Don't expect a Red Dead Redemption 2 VR mod anytime soon



For these of you hoping that the creator of the current Grand Theft Auto V VR mod would possibly be capable of work some magic on the recently-released Red Dead Redemption 2 PC port, don’t maintain your breath. For a large number of technical causes, the sport gained’t be modded for VR in the identical vogue anytime quickly.


Luke Ross, the creator of the recently released GTA V VR mod, responded to a Reddit thread asking about whether or not RDR2 would possibly get the identical VR therapy now that it has been launched on PC. He shut down the idea pretty fast.


Ross wrote that he completed some benchmarking classes with RDR2 and “the information is just not good”.


The way in which that the GTA V VR mod works is through the use of alternate eye rendering – which means that frames are break up alternatively between every eye for VR. If the mod had been operating at 60 frames per second, the sport would alternate rendering a body for every eye, leading to, successfully, 30 frames per eye. He wrote that RDR2 on the default settings “struggles to succeed in 40 fps on a system with i9-9900Okay, 32 GB twin channel, GTX 1080 Ti, and naturally SSD.” Due to alternate eye rendering, meaning successfully 20 frames per eye. Ross recommended “there isn't any approach that in 2020 a brand new GPU will come out that may be capable of render RDR2 on the mixture of high quality, decision, FOV and body charge that's wanted for correct VR.”


“Please don’t take this to imply that the sport is just not “optimized” as children on the boards like to say,” wrote Ross. “At 1080p, it pushes greater than 80 fps (in different phrases greater than wanted) whereas trying attractive.”


There are also other technical hurdles that a RDR2 VR mod would hypothetically face throughout growth, however it appears like the most important downside is that fashionable {hardware} can’t push the sport at a excessive sufficient decision and body charge to make it snug.



This story initially appeared on Uploadvr.com. Copyright 2019



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